![]() ![]() The fourth DLC, The Butcher's Circus, adding PvP released on the 28th of May, 2020.ĭarkest Dungeon 2 is available on PC. The third DLC, Color of Madness, released on 19th of June 2018. The second DLC, The Shieldbreaker, released on 26th of October 2017. The first DLC, The Crimson Court, released on 19th of June 2017. Unlike other Unholy opponents, they're also vulnerable to bleed, and stacking it on them will help end the fight that much quicker.Welcome to the official subreddit for the games Darkest Dungeon 1 & 2!ĭarkest Dungeon is available for PC, Mac, Linux, PS4, PSVita, iPad and Nintendo Switch! Ghouls' resistances are relatively low, save for stun and move - stunning them on the first round is still sometimes viable with the right setup, giving you time to eliminate their allies, then focus fire on the Ghoul to kill it as quickly as possible. If possible, consider guarding to prevent key heroes (such as backline healers like a Vestal or stunners like a Plague Doctor) from being stunned for a turn. Skull Toss is a dangerous attack for any backline hero, who tend to have lower health and are much more vulnerable to a crit and stun. Between stress resist debuffs, high crit chances, and the chance to inflict The Worries (for +30% stress), they can easily stack a huge amount of stress or even an Affliction on their own within a few turns, not even considering anyone the Ghoul might be accompanied with. Ghouls are ruthless and difficult enemies who primarily rely on being hard to kill quickly, while they stack as much stress as possible. ![]() In general, they will prioritize marked targets (3x/4x more likely to target them on Veteran/Champion, respectively), and additionally will use Skull Toss on already-stressed heroes (2x/4x). Ghouls are most likely to open combat with a Rend, if they can, but after that will typically use Skull Toss and Howl.
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